View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000527 | OpenFOAM | Bug | public | 2012-05-02 10:56 | 2014-10-16 10:16 |
Reporter | Assigned To | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Linux | OS | Other | OS Version | (please specify) |
Summary | 0000527: Regular expressions do not work in snappyHexMeshDict refinementRegions | ||||
Description | You can select refinementSurfaces using regular expressions, e.g. refinementSurfaces { "(BPID|GOPT|GRWS).*" { level (0 1); } } It works for layers too but not the refinementRegions entry. All used regions have to be specified manually. | ||||
Steps To Reproduce | Use something like that: refinementRegions { "VRES0.00\.stl" { mode inside; levels ((0 4)); } | ||||
Additional Information | Really cool would be if you were able to use regular expressions groups and reference them, e.g. refinementRegions { "VRES0(.)00\.stl" { mode inside; levels ((0 $1)); } } | ||||
Tags | No tags attached. | ||||
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A working snappyHexMeshDict example: See the regular expressions in the refinementSurfaces and layer dictionaries. Trying to use a similiar regular expression in the refinementRegions dict (see steps to reproduce) results in a failure. /*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.1.0 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object snappyHexMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Which of the steps to run castellatedMesh true; snap true; addLayers true; // Geometry. Definition of all surfaces. All surfaces are of class // searchableSurface. // Surfaces are used // - to specify refinement for any mesh cell intersecting it // - to specify refinement for any mesh cell inside/outside/near // - to 'snap' the mesh boundary to the surface geometry { BPID0030_windTunnel.stl { type triSurfaceMesh; } GOPT0960_A2_bodySmooth.stl { type triSurfaceMesh; } GOPT0960_B12_backFastback.stl { type triSurfaceMesh; } GRWS0960_O12_frontWheel.stl { type triSurfaceMesh; } GRWS0960_O12_rearWheel.stl { type triSurfaceMesh; } GOPT0960_O12_mirrors.stl { type triSurfaceMesh; } BPID0860_frontWheelarm.stl { type triSurfaceMesh; } BPID0860_rearWheelarm.stl { type triSurfaceMesh; } BWAL0860_belt.stl { type triSurfaceMesh; } GOPT0960_D12_splitter.stl { type triSurfaceMesh; } BPID0860_scoopFlap_6deg.stl { type triSurfaceMesh; } GOPT0960_12_mountingRadiator.stl { type triSurfaceMesh; } GOPT0960_D2_midPipe.stl { type triSurfaceMesh; } GOPT0960_D12_curvedPipe.stl { type triSurfaceMesh; } VRES0300.stl { type triSurfaceMesh; } VRES0400.stl { type triSurfaceMesh; } VRES0500.stl { type triSurfaceMesh; } VRES0600.stl { type triSurfaceMesh; } VRES0700.stl { type triSurfaceMesh; } }; // Settings for the castellatedMesh generation. castellatedMeshControls { // Refinement parameters // ~~~~~~~~~~~~~~~~~~~~~ // If local number of cells is >= maxLocalCells on any processor // switches from from refinement followed by balancing // (current method) to (weighted) balancing before refinement. maxLocalCells 10000000; // Overall cell limit (approximately). Refinement will stop immediately // upon reaching this number so a refinement level might not complete. // Note that this is the number of cells before removing the part which // is not 'visible' from the keepPoint. The final number of cells might // actually be a lot less. maxGlobalCells 200000000; // The surface refinement loop might spend lots of iterations refining just a // few cells. This setting will cause refinement to stop if <= minimumRefine // are selected for refinement. Note: it will at least do one iteration // (unless the number of cells to refine is 0) minRefinementCells 100; // Number of buffer layers between different levels. // 1 means normal 2:1 refinement restriction, larger means slower // refinement. nCellsBetweenLevels 2; // Explicit feature edge refinement // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Specifies a level for any cell intersected by its edges. // This is a featureEdgeMesh, read from constant/triSurface for now. features ( ); // Surface based refinement // ~~~~~~~~~~~~~~~~~~~~~~~~ // Specifies two levels for every surface. The first is the minimum level, // every cell intersecting a surface gets refined up to the minimum level. // The second level is the maximum level. Cells that 'see' multiple // intersections where the intersections make an // angle > resolveFeatureAngle get refined up to the maximum level. refinementSurfaces { "(BPID|GOPT|GRWS).*" { level (5 6); } } // Resolve sharp angles resolveFeatureAngle 60; // Region-wise refinement // ~~~~~~~~~~~~~~~~~~~~~~ // Specifies refinement level for cells in relation to a surface. One of // three modes // - distance. 'levels' specifies per distance to the surface the // wanted refinement level. The distances need to be specified in // descending order. // - inside. 'levels' is only one entry and only the level is used. All // cells inside the surface get refined up to the level. The surface // needs to be closed for this to be possible. // - outside. Same but cells outside. refinementRegions { VRES0300.stl { mode inside; levels ((0 3)); } VRES0400.stl { mode inside; levels ((0 4)); } VRES0500.stl { mode inside; levels ((0 5)); } VRES0600.stl { mode inside; levels ((0 6)); } VRES0700.stl { mode inside; levels ((0 7)); } } // Mesh selection // ~~~~~~~~~~~~~~ // After refinement patches get added for all refinementSurfaces and // all cells intersecting the surfaces get put into these patches. The // section reachable from the locationInMesh is kept. // NOTE: This point should never be on a face, always inside a cell, even // after refinement. //locationInMesh (300 250 200); locationInMesh (-900 0 200); // Whether any faceZones (as specified in the refinementSurfaces) // are only on the boundary of corresponding cellZones or also allow // free-standing zone faces. Not used if there are no faceZones. allowFreeStandingZoneFaces true; } // Settings for the snapping. snapControls { //- Number of patch smoothing iterations before finding correspondence // to surface nSmoothPatch 3; //- Relative distance for points to be attracted by surface feature point // or edge. True distance is this factor times local // maximum edge length. tolerance 4.0; //- Number of mesh displacement relaxation iterations. nSolveIter 30; //- Maximum number of snapping relaxation iterations. Should stop // before upon reaching a correct mesh. nRelaxIter 5; } // Settings for the layer addition. addLayersControls { // Are the thickness parameters below relative to the undistorted // size of the refined cell outside layer (true) or absolute sizes (false). relativeSizes true; // Per final patch (so not geometry!) the layer information layers { ".*" { nSurfaceLayers 5; } } // Expansion factor for layer mesh expansionRatio 1.4; //- Wanted thickness of final added cell layer. If multiple layers // is the // thickness of the layer furthest away from the wall. // Relative to undistorted size of cell outside layer. // is the thickness of the layer furthest away from the wall. // See relativeSizes parameter. finalLayerThickness 1; //- Minimum thickness of cell layer. If for any reason layer // cannot be above minThickness do not add layer. // Relative to undistorted size of cell outside layer. // See relativeSizes parameter. minThickness 0.25; //- If points get not extruded do nGrow layers of connected faces that are // also not grown. This helps convergence of the layer addition process // close to features. // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x) nGrow 0; // Advanced settings //- When not to extrude surface. 0 is flat surface, 90 is when two faces // make straight angle. featureAngle 60; //- Maximum number of snapping relaxation iterations. Should stop // before upon reaching a correct mesh. nRelaxIter 5; // Number of smoothing iterations of surface normals nSmoothSurfaceNormals 1; // Number of smoothing iterations of interior mesh movement direction nSmoothNormals 3; // Smooth layer thickness over surface patches nSmoothThickness 10; // Stop layer growth on highly warped cells maxFaceThicknessRatio 0.5; // Reduce layer growth where ratio thickness to medial // distance is large maxThicknessToMedialRatio 0.3; // Angle used to pick up medial axis points // Note: changed(corrected) w.r.t 16x! 90 degrees corresponds to 130 in 16x. minMedianAxisAngle 90; // Create buffer region for new layer terminations nBufferCellsNoExtrude 0; // Overall max number of layer addition iterations. The mesher will exit // if it reaches this number of iterations; possibly with an illegal // mesh. nLayerIter 50; } // Generic mesh quality settings. At any undoable phase these determine // where to undo. meshQualityControls { //- Maximum non-orthogonality allowed. Set to 180 to disable. maxNonOrtho 65; //- Max skewness allowed. Set to <0 to disable. maxBoundarySkewness 20; maxInternalSkewness 4; //- Max concaveness allowed. Is angle (in degrees) below which concavity // is allowed. 0 is straight face, <0 would be convex face. // Set to 180 to disable. maxConcave 80; //- Minimum pyramid volume. Is absolute volume of cell pyramid. // Set to a sensible fraction of the smallest cell volume expected. // Set to very negative number (e.g. -1E30) to disable. minVol 1e-13; //- Minimum quality of the tet formed by the face-centre // and variable base point minimum decomposition triangles and // the cell centre. Set to very negative number (e.g. -1E30) to // disable. // <0 = inside out tet, // 0 = flat tet // 1 = regular tet minTetQuality 1e-30; //- Minimum face area. Set to <0 to disable. minArea -1; //- Minimum face twist. Set to <-1 to disable. dot product of face normal //- and face centre triangles normal minTwist 0.05; //- minimum normalised cell determinant //- 1 = hex, <= 0 = folded or flattened illegal cell minDeterminant 0.001; //- minFaceWeight (0 -> 0.5) minFaceWeight 0.05; //- minVolRatio (0 -> 1) minVolRatio 0.01; //must be >0 for Fluent compatibility minTriangleTwist -1; // Advanced //- Number of error distribution iterations nSmoothScale 4; //- amount to scale back displacement at error points errorReduction 0.75; } // Advanced // Flags for optional output // 0 : only write final meshes // 1 : write intermediate meshes // 2 : write volScalarField with cellLevel for postprocessing // 4 : write current intersections as .obj files debug 0; // Merge tolerance. Is fraction of overall bounding box of initial mesh. // Note: the write tolerance needs to be higher than this. mergeTolerance 1e-6; // ************************************************************************* // |
Date Modified | Username | Field | Change |
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2012-05-02 10:56 |
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New Issue | |
2012-05-03 09:34 |
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Note Added: 0001302 | |
2014-10-16 10:16 |
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Status | new => resolved |
2014-10-16 10:16 |
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Fixed in Version | => 2.2.x |
2014-10-16 10:16 |
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Resolution | open => fixed |
2014-10-16 10:16 |
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Assigned To | => user4 |