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IDProjectCategoryView StatusLast Update
0003973OpenFOAMBugpublic2023-04-18 08:39
Reporterhandrake0724 Assigned Towill  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionsuspended 
Product Version10 
Summary0003973: NCC behavior of tutorial incompressible/pimpleFoam/RAS/propeller with boundary layer applied
DescriptionI am testing NCC feature with tutorial in incompressible/pimpleFoam/RAS/propeller.
when I applied boundary layer to propeller stem, NCC feature does not work as attached figures.
As you can see, the NCC interface does not look separated and dragging the corresponding points as it is rotating.
I am wondering if this behavior is intended or not .

FYI, I attached the snappyHexMeshDict as well.
TagsNo tags attached.

Activities

handrake0724

2023-04-17 09:50

viewer  

snappyHexMeshDict (12,920 bytes)   
/*--------------------------------*- C++ -*----------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Version:  10
     \\/     M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    format      ascii;
    class       dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers       true;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
    innerCylinder
    {
        type        triSurfaceMesh;
        file        "propeller-innerCylinder.obj";
        regions
        {
            innerCylinder
            {
                 name       innerCylinder;
            }
        }
    }
    middleCylinder
    {
        type        triSurfaceMesh;
        file        "propeller-middleCylinder.obj";
        regions
        {
            middleCylinder
            {
                 name       middleCylinder;
            }
        }
    }
    outerCylinder
    {
        type        triSurfaceMesh;
        file        "propeller-outerCylinder.obj";
        regions
        {
            outerCylinderWall
            {
                 name       outerCylinder;
            }
            outerCylinderInlet
            {
                 name       inlet;
            }
            outerCylinderOutlet
            {
                 name       outlet;
            }
        }
    }
    propeller
    {
        type        triSurfaceMesh;
        file        "propeller.obj";
        regions
        {
            propellerStem
            {
                 name       propellerStem;
            }
            propellerTip
            {
                 name       propellerTip;
            }
        }
    }
};



// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 100000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 2000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 0;

    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0.10;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 2;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/geometry for now.
    features
    (
        {
            file        "propeller-innerCylinder.eMesh";
            level       4;
        }
        {
            file        "propeller-outerCylinder.eMesh";
            level       0;
        }
        {
            file        "propeller.eMesh";
            level       4;
        }
    );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
        innerCylinder
        {
            level       (4 4);
            cellZone    innerCylinder;
            faceZone    innerCylinder;
            mode        inside;
        }
        outerCylinder
        {
            level       (0 0);
            regions
            {
                inlet
                {
                    level       (0 0);
                    patchInfo
                    {
                        type        patch;
                    }
                }
                outlet
                {
                    level       (0 0);
                    patchInfo
                    {
                        type        patch;
                    }
                }
            }
        }
        propeller
        {
            level       (4 4);
            regions
            {
                propellerTip
                {
                    level (4 5);
                }
            }
        }
    }

    // Resolve sharp angles
    resolveFeatureAngle 30;


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
        innerCylinder
        {
            mode    inside;
            level   4;
        }
        middleCylinder
        {
            mode    inside;
            level   3;
        }
    }


    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the insidePoint is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    insidePoint (0.01 -0.5 0.01);


    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces false;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 3;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 4.0; // 1.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 300;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        // Number of feature edge snapping iterations.
        // Leave out altogether to disable.
        nFeatureSnapIter 10;

        // Detect (geometric only) features by sampling the surface
        // (default=false).
        implicitFeatureSnap true;

        // Use castellatedMeshControls::features (default = true)
        explicitFeatureSnap true;

        // Detect features between multiple surfaces
        // (only for explicitFeatureSnap, default = false)
        multiRegionFeatureSnap true;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes false;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        propellerStem
        {
            nSurfaceLayers  4;
            thickness 0.001;
        }

        /*
        propellerTip
        {
            nSurfaceLayers  4;
            thickness 0.001;
        }
        */
    }

    // Expansion factor for layer mesh
    expansionRatio 1.2;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    //finalLayerThickness 0.3;
    thickness 1.0;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.00001;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
    nGrow 0;

    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 3;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
    minMedianAxisAngle 90;


    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    //- Maximum non-orthogonality allowed. Set to 180 to disable.
    maxNonOrtho 65;

    //- Max skewness allowed. Set to <0 to disable.
    maxBoundarySkewness 20;
    maxInternalSkewness 4;

    //- Max concaveness allowed. Is angle (in degrees) below which concavity
    //  is allowed. 0 is straight face, <0 would be convex face.
    //  Set to 180 to disable.
    maxConcave 80;

    //- Minimum cell pyramid volume relative to min bounding box length^3
    //  Set to a fraction of the smallest cell volume expected.
    //  Set to very negative number (e.g. -1e30) to disable.
    minVol -1e30;

    //- Minimum quality of the tet formed by the face-centre
    //  and variable base point minimum decomposition triangles and
    //  the cell centre. This has to be a positive number for tracking
    //  to work. Set to very negative number (e.g. -1e30) to
    //  disable.
    //     <0 = inside out tet,
    //      0 = flat tet
    //      1 = regular tet
    minTetQuality -1; // 1e-30;

    //- Minimum face twist. Set to <-1 to disable. dot product of face normal
    //  and face centre triangles normal
    minTwist 0.01;

    //- Minimum normalised cell determinant
    //  1 = hex, <= 0 = folded or flattened illegal cell
    minDeterminant 0.001;

    //- minFaceWeight (0 -> 0.5)
    minFaceWeight 0.05;

    //- minVolRatio (0 -> 1)
    minVolRatio 0.01;

    // Advanced

    //- Number of error distribution iterations
    nSmoothScale 4;

    //- Amount to scale back displacement at error points
    errorReduction 0.75;

    // Optional : some meshing phases allow usage of relaxed rules.
    // See e.g. addLayersControls::nRelaxedIter.
    relaxed
    {
        //- Maximum non-orthogonality allowed. Set to 180 to disable.
        maxNonOrtho 75;
    }
}



// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;


// ************************************************************************* //
snappyHexMeshDict (12,920 bytes)   

handrake0724

2023-04-18 00:44

viewer   ~0013000

I checked a little further.
It looks like the problem comes from faceZone not directly from NCC itself.
As shown the attached figures, the cellZone made from snappyHexMesh contains all the cells including boundary layers.
but the faceZone name as nonCouple has only the cells made before the boundary layer process.

handrake0724

2023-04-18 00:55

viewer   ~0013001

Before the conversion faceZone to NCC interface, the faceZone is not including the boundary layer cells.
So I guess the problem is from snappyHexMesh.

will

2023-04-18 08:38

manager   ~0013003

Last edited: 2023-04-18 08:39

Indeed. Nothing to do with NCC. This is a limitation of snappyHexMesh. This isn't going to get resolved without substantial funding for snappyHexMesh. The workaround is to re-generate the face-zone using topoSet. Closing.

Issue History

Date Modified Username Field Change
2023-04-17 09:50 handrake0724 New Issue
2023-04-17 09:50 handrake0724 File Added: Screenshot from 2023-04-17 17-51-10.png
2023-04-17 09:50 handrake0724 File Added: Screenshot from 2023-04-17 17-51-44.png
2023-04-17 09:50 handrake0724 File Added: snappyHexMeshDict
2023-04-18 00:44 handrake0724 Note Added: 0013000
2023-04-18 00:44 handrake0724 File Added: Screenshot from 2023-04-18 08-45-36.png
2023-04-18 00:44 handrake0724 File Added: Screenshot from 2023-04-18 08-45-47.png
2023-04-18 00:55 handrake0724 Note Added: 0013001
2023-04-18 00:55 handrake0724 File Added: Screenshot from 2023-04-18 08-59-02.png
2023-04-18 08:38 will Assigned To => will
2023-04-18 08:38 will Status new => closed
2023-04-18 08:38 will Resolution open => suspended
2023-04-18 08:38 will Note Added: 0013003
2023-04-18 08:39 will Note Edited: 0013003